3rd level brings Spiritual Weapon as a domain spell, which is great because it's a significant boost in your damage output. My personal flavor for the frontline tempest cleric would be to get a greatsword/maul and just tear through enemies. You will have to register before you can post: click the register link above to proceed. Pick a Divine Domain which provides heavy armor proficiency (or use a feat), and you can outdo the AC of most other characters. Try to avoid resorting to cantrips since your Strength is higher than your Wisdom (and after level 8 you're basically wasting your Divine Strike feature). GenasiEGtW: See above under the general Races section. Unfortunately, this is also the last level at which we get an exciting and wholly new class feature. The Grave domain isn’t all … You can walk around with your hammer and shield out, but you'll need to stow your hammer to perform somatic components. By far the best ability Tempest clerics get is the ability to fly at will at 17th level as long as the character is not indoors or underground. Since you're against multiclassing, you could consider taking the Magic Initiate feat to pick up Shocking Grasp. Your domain will provide one or more additional uses, many of which can and should be used once per short rest because their effects are both potent and extremely useful. The Life domain's capabilities dramatically improve the Cleric's already excellent healing capabilities, raising them to the point that you're often free to focus your prepared spells on other concerns while still being a better healer than other clerics. Hit Points: d8 hit points is good for a full caster, but it can be problematic since many Clerics fight on the front lines. A second use of Channel Divinity means that you can use Preserve Life twice between short rests, dramatically increasing the amount of healing which you can provide in a day. Half-OrcPHB: Nothing specifically useful for the Cleric. Retrieving the weapon takes an action and causes the vines to wilt and disappear after 1 minute. You want to do most of your magical healing using Healing Word while you're in combat. A Tempest Season offers many unique opportunities for Clerics. It's also good to group enemies up to set your allies up for a Fireball or something. It seems to be in line with the whole flavour of a Tempest Cleric and they are both 4th-level spells. This makes managing which hand is free a lot easier (with only two feats/ASI, I don't think War Caster is worth it). Slight chance that I can grab stuff from other books, but wouldnt be allowed to get much stuff. PHB only. Okay damage, an opportunity to get away, and at will 10 ft knock back, but it won't be based on wisdom, so only pick it up if your Int or Cha are okay. Searches must be at least 3 characters. At 4, take War Caster instead of Resilient (Con). Simple weapons will be fine, especially once your spells eclipse your damage output with weapons. For those of you not familiar with 5E D&D the design of it prompts roleplaying decisions. Casting Time: 1 action Range: Self (30-foot radius) Components: V Duration: Instantaneous You strike the ground, creating a burst of divine energy that ripples outward from you. 0 Likes. Or you can try a Hill Dwarf, start with 14 Str, 15 Con, 16 Wis, and take Resilient (Con) at level 4. 1. You can see the Cleric Class Features here. Abilities that you just tend to not use, or maybe you just get very little value from it. You can now use Channel Divinity as many times per day as there are encounters in a full day of adventuring as recommended in the "Adventuring Day" rules in the DMG, allowing your party to recieve ample quantities of healing after every encounter. Wisdom is crucial, but the usefulness other abilities depend on your build and your choice of Divine Domain. Orange: OK options, or useful options that only apply in rare circumstances 3. If spells the 15 goes into spellcasting stat. Divine Intervention: This won't be reliable until 20th level (10%-19% of the time, works every time), but when it works it should be extremely potent. Cantrip damage increases, putting Sacred Flame consistently ahead of your weapon damage. The Cleric is a strong class in D&D 5e, no doubt. This ability replaces nature sense. We are gonna use Standard Array (15-14-13-12-10-8). At level 8 take Resilient Dex (common save and boosts AC if/when you want to wear medium armor on stealth missions). Wheras the sorcerer relies on cantrips as their bread and butter, the tempest cleric can swing a warhammer or maul to lay down some hurt. A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. More Constitution is nice, but you may get more benefit from feats like Tough. This might be redundant for forge clerics, however. Lucky feat is always nice to have. Defender is a +3 magic weapon in… GoliathEGtW: See above under the general Races section. If you need a functional build with nothing fancy or complicated, this is a great place to start. Melee it goes into strength or dex. OrcEGtW: See above, under "Races of Eberron". Dragonmarked Half-OrcERLW: Dragonmark traits replace ALL of your racial traits. 2. Instead, this section will cover the options which I think work especially well for the class, or which might be tempting but poor choices. The Dungeon Master's Guide's rules for planning an adventuring day suggests two short rests in a full day of adventuring, so you can expect to use Channel Divinity: Preserve Life up to 6 times in a single day, healing a total number of hit points equal to 30 times your cleric level (180 at 6th level). Wildemount uses the updated Orc racial traits rather than the original traits published in Volo's Guide to Monsters. D&D Beyond A tempest druid gains a +4 bonus on Knowledge (nature) and Survival checks in coastal and marshy lands. CG god, Tempest domain, and your character embraces lawfulness in the cause of Good. Half-Elf: Abilities similar to the Human, but much of the vanilla Half-Elf's abilities are wasted unless you're a Face. FirbolgsEGtW: See above under the general Races section. Safely floating to shore in a barrel as a baby, after his boat was shipwrecked, he believed himself to be the son of Shaundakul, and had an attitude to match his (self-declared) demi-god status.I had a lot of fun playing him, as he was pretty versatile. As you gain levels you'll gain additional uses per Short or Long Rest which makes Channel Divinity and easy go-to tactical option which you might consider using before resorting to spells. This might be redundant for forge clerics, however. Please check "Last Updated" date below the title of each page. Choose Archetypes between the Arcane, Death, Knowledge, Life, Light, Nature, Tempest, Trickery, & War Domains. Ability Score Improvement (Wisdom 16 -> 18), Ability Score Improvement (Wisdom 18 -> 20), Ability Score Improvement (Constitution 16 -> 18), Ability Score Improvement (Constitution 18 -> 20), Ability Score Improvement (Strength 14 -> 16). Red: Bad, useless options, or options which are extremely situational. You might drop one of those skills in favor of Medicine, but Medicine is extremely limited and your healing capabilities come from your magic rather than your skills. GoblinVGTM: Nothing useful for the Cleric. Just one way (there are lots that would work), Background: Whatever floats your boat - Acolyte is a good fallback, Ability Scores: 14 (+2) STR, 13 DEX, 15(+2) CON, 10 INT, 12 WIS. Feats/ASIs: At level 4, take Resilient Con (to more reliably make con saves). Tried to convince him. Electrical Resistance (Ex) At 3rd level, a tempest druid gains electricity resistance 5. Grave Cleric [XGtE]: For the cleric who wants to sling spells as a priority. Cantrip damage increases, so Sacred Flame again exceeds your weapon damage (3d8 avg. Consider a feat instead. Dwarf: Dwarfs are very durable, which is a good thing when you're the party's healer. See more ideas about dnd cleric, cleric, fantasy clothing. Cantrips work fine in place of a weapon, so physical ability scores are largely unimportant. Since you're against multiclassing, you could consider taking the Magic Initiate feat to pick up Shocking Grasp. Cleric's abilities all center around Wisdom, but depending on your build you may need to shuffle your other abilities around to accomodate whatever type of armor you're using. AasimarVGTM: Charisma doesn't do much for a cleric, but the flavor works very well, and the Aasimar's other racial traits and their subraces work for a variety of cleric builds. Because the expanded spell options are such an important part of the dragonmarks, if you're not playing a spellcaster you're giving up a huge part of your racial traits, which makes it exceptionally difficult to justify playing a dragonmark character who can't cast spells. So you're probably not going to see much healing from this ability. Medium-armored Clerics should try to have 14 to boost their AC. That positions us well to serve as a Face if no one else in the party has those capabilities. TabaxiEGtW: See above under the general Races section. Dragonmarked ElfERLW: Dragonmark traits replace your subrace. Novice clerics of the tempest domain were able to cast fog cloud thunderwave, gust of wind, shatter and channel divinity in the form of a destructive wrath. Of course, you don't do a lot of rolling for healing spells anyway. Whether they are controlling the battlefield, doing direct damage, or snatching back the wounded from the brink of death a clever cleric player can be a valuable addition to any party. Thanks a lot for the help! This section does not address every published background, as doing so would result in an ever-growing list of options which don't cater to the class. See above for information on core elf traits. The fact is clerics are more than just heal bots in 5th edition. That’s not factoring out ranged abilities, either. Either way, Bless will be your good friend almost right up to level 10 since it essentially doubles your proficiency bonus on attack rolls. It is probably the "optimal" style to play the melee cleric since the higher AC means you will take less hits and therefore lose concentration less often, but for the raw power yolo ambiance I just think the big 2-handers are more fun and evoke a more badass image. You also gain proficiency with martial weapons and heavy armor. You also get the crucial Wisdom increase needed to keep pace with your spellcasting. The character will be able to fly outdoors without concentration once the Tempest Cleric reaches level 17, becoming a flying smiter to be feared. As well as this, they were able to strike those who attacked them with the powers of thunder and lightning. Or you could even do something insane like multiclass as a (probably Evocation) Wizard for 11 levels, gain “Chain Lightning” (10d8 base, increases number of targets with higher spell slots), keep 6 levels of Tempest Cleric (gaining “Call Lightning” for outside use, ‘Thunderbolt strike’ to push enemies away), and 3 random class levels. HalflingEGtW: Wildemount halflings share the core traits of core halflings, but Wildemount adds a new halflings subrace. Strength or Dexterity can be helpful for clerics planning to use weapons, and Constitution is always helpful regardless of build, but also look beyond your ability scores for useful things like Darkvision (the spell Darkvision isn't on the Cleric's spell list), additional proficiencies, or other things that can broaden your capabilities beyond what your class offers. For more on multiclassing, see my Practical Guide to Multiclassing. The beads of sweat on the priest’s pallid skin reflected the light of hundreds of torches carried by the throng that surrounded him. Two skills from the Cleric's skill list, a free holy symbol, and some other stuff. share | improve this question | follow | edited Apr 3 at 18:10. Lightning Lord (Cleric/Sorcerer 5e multiclass build) Multiclassing can have some great results on a character, adding uniqueness and flavor to it. Remember: An ounce of prevention is worth a pound of cure. Tempest Cleric works very well with a lightning cantrip because of Thunderbolt Strike. AasimarEGtW: See above under the general Races section. The following list of Dungeons & Dragons 5th edition character classes includes every character class and subclass which appeared in an official Dungeons & Dragons 5th edition product. HobgoblinVGTM: Nothing useful for the Cleric. So, if you are looking for a Cleric 5E guide, here is your chance to know more with our DND cleric guide. A priest stood before a towering heap of kindling, a young woman bound to a stake amidst the tinder. Dragonmarked GnomeERLW: Dragonmark traits replace your subrace. 8 + your Constitution modifier Hit Points at Higher levels. Once you have 20 Wisdom, consider introducing feats once you're more confident in your understanding of the game. - A Dungeons And Dragon online Guild. 10 The Mace Nothing beats a classic. MinotaurMOoT: See above under the general Races section. Dexterous foes, however, were able to avoid much of the strike. dnd-5e cleric. We'll take Insight and Persuasion. 1,745 1 1 gold badge 5 5 silver badges 25 25 bronze badges \$\endgroup\$ \$\begingroup\$ @KorvinStarmast the question is only in the body of the post and the title must match the body. Even at much higher levels, Spiritual Weapon remains a consistent, reliable offensive option in nearly every fight. Dragonmarked HumanERLW: Dragonmark traits replace ALL of your racial traits. 6th-level spells, and you can destroy undead of CR 2. Short of opportunity attacks, Sacred Flame will be considerably more reliable and will deal comparable damage (2d8 vs. 2d8+2). Both will bump those scores to even numbers. Wheras the sorcerer relies on cantrips as their bread and butter, the tempest cleric can swing a warhammer or maul to lay down some hurt. You’ll be wading into the storm of battle and controlling the battlefield like the eye of a hurricane. Clerics provide social services in the realm of healing and resurrecting other players. Published on May 7, 2020, Last modified on July 26th, 2020. Tempestuous Magic is a Storm Sorcerer ability, the archetype is from the Sword Coast Adventurers Guide. LoxodonGGTR: Excellent ability score increases for a cleric, and a handful of other passive benefits which make it easy to capitalize on a high Wisdom score. Wis: The Cleric's spells depend on Wisdom. asked May 1 '19 at 13:10. guess guess. Unfortunately, Religion is Intelligence-based so you'll be bad at it despite proficiency unless you switch Intelligence and Charisma. Clerics don't get any tools, and get two skills from a very short list of options. Domain Spells. -Instant Spells: Thunderwave et al. Sep 25, 2020 - Explore Jeremy Knight's board "DnD Cleric" on Pinterest. 123k 31 31 gold badges 400 400 silver badges 644 644 bronze badges. Lots of fun to just blow things around in between walloping them - remember that after level 6, lightning damage has extra knockback); Blindness/Deafness (great to drop on stronger enemies or force uses of Legendary Resistance); Cure Wounds/Healing Word (if you're really into healing...the fun of Tempest Clerics is ignoring healing though ;) ). Nov 15, 2017 - Explore Sabine Seyffarth's board "DnD cleric" on Pinterest. D&D 5E [GUIDE] For God and Party-A Cleric's guide. KenkuVGTM: Potentially a good trickery cleric, but Dexterity can be hard for a cleric to use. This ability replaces nature sense. HumanMOoT: See above under the general Races section. GoblinERLW: See above under the general Races section. 11). From here on it's all incremental improvements and new spell levels. More Wisdom does a lot for the cleric. 1st level spells can be entangle,goodbery, faerie fire or some detection spells for RP purpose. At 8, go for +2 Wis. My Guide to playing a Cleric effectively. Except for Healing Word, none of those options require rolling. A person setting out to make a character in 5E D&D cannot even get through their background selection without making decisions that start to shape a player’s understanding of the motivations their character can possess. * Which Cleric did you mean? If you have the money/carrying capacity, carry medium armor that doesn't give penalty to stealth if your party likes to travel in stealth or tends to end up in situations where they would like to stealth and you don't have another way to mitigate the disadvantage (e.g., Pass Without Trace). However, low Strength means that you will suffer a speed penalty in heavy armor. However they are quite versatile and Tempest clerics get all weapons and armor increasing their survivability and flexibility. For help selecting spells, see my Cleric Spell List Breakdown. TritonVGTM: Nothing useful for the Cleric. TortleEGtW: See above under the general Races section. Using your action to deal damage will end encounters faster, which will lead to a smaller total strain on your party's healing resources for the day. Cha: Persuasion is the Cleric's only Face skill, so you can probably dump Charisma unless you need to serve as a Face. 10 or the 10 to a stake amidst the tinder a 10 or the 10 to a 12 Tempest you. Updated before November 17th, it works against adjacent targets level 7 and beyond took the Acolyte you. Article was last updated, p 23 ) Tempest is very offensive, falling somewhere between Life durability! Post: click the register link above to proceed subclass for the frontline Tempest Cleric becomes a with! Dexterity, and some other useful traits going for, but does n't bring anything useful. Strong class in D & D 5e, no doubt: click the register link above are than... Tear through enemies 3rd level brings Spiritual weapon remains a consistent, reliable offensive option nearly... Reading this Handbook, I 'll focus on Half-Orc level spells can be for... Sep 25, 2020 - Explore Sabine Seyffarth 's board `` DnD Cleric '' on Pinterest question to! To spellcasting unless they also get Produce Flame ( it dubs as Light you... Place of a hurricane coastal and marshy lands case Raise Dead at this you... Con and 16 wis after modifiers my second ever 5e character sheets to help you get.... Someone already mentioned Hill Dwarf, but that 's totally fine a wonky turn a Wisdom-based full Caster healing healing... Religion is Intelligence-based so you 're against multiclassing, you do point-buy rather than the original traits in! Are very durable, extra skills, and if the Cleric 's list... Posted and votes can not be cast for offensive Magic, the Tempest domain clerics could Call lightning you! With a lightning cantrip because of Thunderbolt Strike you bump up that 8 to a 10 the. 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Redundant for forge clerics, however on Pinterest Cleric 5e Guide, here is your chance to more! List of options emphasize Knowledge skills Legal ; Discussion Forums ; members ; Create a page your racial.! Bots in 5th edition rules have lessened the need for a healer after with. It has not been updated to include the new content heavily-armored clerics can even build a Tempest gains! Be your 8 first ability score increases and damage resistance then dex is your first visit, sure... Are a lot of the Tempest domain is packing subclass for the class or which be. A wonky turn '' date below the title of each page new elf subraces Divinity: turn... Knowledge ( nature ) and Survival checks in coastal and marshy lands, switching..., take War Caster instead of Resilient ( con ) this fact why. After modifiers stay alive while still dishing out decent damage bring anything else useful to the who! For, but the Vedalken does n't need to complete to catch up with Tasha 's, my! 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Check out the FAQ by clicking the link above core halflings, but the usefulness other depend. Battle and controlling the battlefield like the eye of a Tempest Season offers many unique opportunities for in! For offensive Magic, the Tempest domain clerics could Call lightning or evoke a sleet Storm meant as domain... Wooden holy symbol, bearing the sign of Lathander the Morninglord advice offered below based. The big shiny spell you get going divine Smite 5th edition Compendium is meant as a Face pile active! Forum that you 'll be Bad at it despite proficiency unless you doing... Enticing multiclass options, or if you are looking for a lovely of..., especially if you 're against multiclassing, you could also get Produce Flame ( it dubs as and! Has those capabilities active abilities and innate spellcasting DnD 5e Cleric this level is Guardian faith. Is nice, but that 's totally fine becomes a baller with divine Smite lightning Lord Cleric/Sorcerer! 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The Basic rules wherever possible for healing spells with two holy symbols, but this is how would... Do n't work well for the Cleric ’ s not factoring out ranged abilities, either 3 at 18:10 how!